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Home - Blog:Gallery of Undiscovered
NEW! WoW Preview - 4/29/03
2009-11-09
SUMMARY:
Net.Gamer consults the oracle on Warcraft's leap into the world of the massively multiplayer RPG. Beards and all...

You'll be able to create incredible heroes in WoW, complete with jazzy costumes...

What we've seen of World of Warcraft suggests it could be the game to end EverQuest's dominance in the fantasy MMORPG arena. Blizzard, creator of Diablo, Starcraft and Warcraft, has a justified reputation for beautifully crafted games. In WoW, the company is taking its fantasy universe and crafting a huge online RPG.
For Blizzard, online role-playing is new development territory - and represents a stiff design challenge. Still, the company's cheerful visionary chief Bill Roper, who came to our offices recently to talk about his new games, is confident about Blizzard's approach to the development of a massively multiplayer role-playing game.
"One of the things World of Warcraft will address is that relationship with the community," he explains. "We want to be more responsive than anyone else, which will be a lot of work, because there are a lot of games out there that are very responsive. But we recognise more than ever before that World of Warcraft is going to be a living organism. We've always had a lot of support for our games - and we interact with the community - but it's going to be a 24/7 job with World of Warcraft. We're going to be running a team with the project; that's going to be their sol...
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